/**********************************************************************
 Copyright (C) 2010 Teppo Eeva

 This file is part of Arithmetic Game.
 For more information, see <http://code.google.com/p/arithmetic-game/>

 Arithmetic Game is free software: you can redistribute it and/or modify
 it under the terms of the GNU General Public License as published by
 the Free Software Foundation, either version 3 of the License, or
 (at your option) any later version.

 Arithmetic Game is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 GNU General Public License for more details.

 You should have received a copy of the GNU General Public License
 along with Arithmetic Game.  If not, see <http://www.gnu.org/licenses/>.
 **********************************************************************/

#ifndef HIGHSCOREITEM_H
#define HIGHSCOREITEM_H

#include <QObject>
#include <QDebug>

class HighScoreItem : public QObject
{

public:

    HighScoreItem(QObject *parent = 0);
    // Creates a copy of existing HighScoreItem
    HighScoreItem(const HighScoreItem &other);
    // Creates HighScoreItem. UniqueHash is generated automatically based on data and timestamp.
    HighScoreItem(QString name, int score, int level);
    // Creates HighScoreItem. UniqueHash can be given as argument.
    HighScoreItem(QString name, int score, int level, QByteArray uniqueHash);
    ~HighScoreItem();

    HighScoreItem &operator=(const HighScoreItem &other);
    bool operator==(const HighScoreItem &other);
    bool operator!=(const HighScoreItem &other);

    void generateUniqueHash();
    const QByteArray& uniqueHash();

public:
    QString m_name;
    int m_score;
    int m_level;
    QByteArray m_uniqueHash;
};

QDebug operator<<(QDebug dbg, const HighScoreItem &item);

#endif // HIGHSCOREITEM_H
